Pushy Plushy

My main role on the team involved me being our Audio Lead, becoming responsible for all audio aspects from sound creation/aqcuisition to implementation. (excluding music composition)

During the prototype stage I worked on two of the minigames, turning the design teams work into a MVP using agile methodology to quickly get feedback on my work.

My responsibilities also involved being part of the tech team. I regularly resolved bugs and logged them to the spreadsheet.

Along with this I worked on a series of features present throughout the entire game.

To see a full list of my personal contributions, I made a somewhat boring video for anyone interested in watching the full 13 minutes!

I’m also proud to announce our whole team was nominated and listed as finalists for the TIGA Best Student Games awards! Although we didn’t win, being shortlisted was a great achievement for all of us, and personally this is one of the best pieces of work I have been a part of during my game development journey.

If you want to check out the game for yourself, it’s still listed on Itch.io, with over 1000 page views to date!

Pushy Plushy Itch Page

Full Personal Contributions Video for Pushy Plushy