During the prototype stage I worked on two of the minigames, turning the design teams work into a MVP using agile methodology to quickly get feedback on my work.
My responsibilities also involved being part of the tech team. I regularly resolved bugs and logged them to the spreadsheet.
Along with this I worked on a series of features present throughout the entire game.
To see a full list of my personal contributions, I made a somewhat boring video for anyone interested in watching the full 13 minutes!